What is the difference between Strategy design pattern and State design pattern?
The Strategy design pattern and the State design pattern are both behavioral design patterns that deal with encapsulating and managing varying behavior in software systems. While they share some similarities, there are key differences between the two patterns:
Strategy Design Pattern:
- The Strategy design pattern focuses on encapsulating a family of interchangeable algorithms or behaviors and making them interchangeable at runtime. It allows clients to dynamically select and switch between different strategies based on specific requirements or conditions.
- In the Strategy pattern, there is a context object that contains a reference to a strategy object. The context delegates the execution of a particular algorithm or behavior to the strategy object, without having knowledge of the specific implementation details. The strategy object can be changed at runtime to alter the behavior of the context object.
- The Strategy pattern promotes loose coupling between the context and the strategy objects, allowing for easier maintenance, extensibility, and testability. It enables the system to be more adaptable to changing requirements by providing the ability to switch strategies dynamically.
State Design Pattern:
- The State design pattern focuses on encapsulating the behavior of an object as a set of discrete states, allowing the object to alter its behavior based on changes in its internal state. It is used when an object’s behavior needs to change dynamically based on its current state.
- In the State pattern, the context object has an internal state that can transition between different states. Each state is represented by a separate state object that encapsulates the behavior associated with that state. The context object delegates its behavior to the current state object, and the state object can change the behavior of the context by transitioning it to a different state.
- The State pattern simplifies the management of complex state-dependent behaviors and avoids large conditional statements that would otherwise be required to handle different states. It allows for more maintainable and modular code by separating behavior into individual state objects.
- The State pattern promotes loose coupling between the context and the state objects, allowing for easier addition or modification of states without affecting the context or other states. It enables the context to focus on its primary responsibilities while delegating the behavior to the appropriate state object.
In summary, the Strategy design pattern focuses on interchangeable algorithms or behaviors that can be selected and switched dynamically at runtime, while the State design pattern focuses on encapsulating an object’s behavior as a set of discrete states that can be changed based on its internal state. The Strategy pattern is primarily concerned with varying behavior at the algorithmic level, whereas the State pattern is concerned with varying behavior at the object’s state level.